CATCHING THE DISC
Or, Keeping Up
Your End
With so many things that could go wrong
in this great game, dropping an easy catch is both embarrassing, treasonous,
and a capital offense. So be warned.
Anyways, here are a few pointers (and
some fancy catches) that can make life a bit easier.
BASIC CATCHES
The most important facet of catching
can be learned only through practice.
Like the throw, catching is a matter of knowing what the disc is going
to do. This is acquired either through supernatural
instant-feed prophesy or, more likely, experience.
The second point is using the right
catch for the situation. That’s right,
there are almost as many catches as throws.
But don’t be disheartened, you’ll learn.
First of all, the most basic basic
basic catch occurs when the disc is coming straight toward you. Refer to the diagram below for the following
instruction. I have divided the body
into several zones or areas.

Zone 1 is the ideal pass zone: you’ll
get it most in practice. However, it’s
the one that the most people screw up.
The simplest way to catch in this zone is the pancake catch. See
the picture below: the receiver can either point his fingers at the disc or
perpendicular. Note: ALL ZONE 1 CATCHES
SHOULD BE MADE WITH at least 2 HANDS.

The ‘grip’ catch should be
self-explanatory from my beautiful picture.
Many prefer this catch for Zone 1, but if the catcher doesn’t judge
well, he’ll end up with black nails or jammed fingers. Also, there is a greater chance of the disc
bouncing off the palms than the pancake.
Zone 2 is all the area in which a
two-handed catch is either impossible or uncomfortable. The one-handed catch is easy (they all say
that?) but takes judgment and practice.
Practice.
Practice. Practice. PRACTICE!!!
The important thing to remember with
the one handed catch is that you are not stopping the disc fast, like the
pancake. Instead, come back with the
disc; don’t oppose it all at once.
Here’re a few pics of ‘real’ players catching the disc.



SKYING
Skying is, basically, jumpin’ real high for the disc, usually over
an opponent. The trick here: when
learning to jump for the disc, jump BEFORE it’s in reach. You’ll have to judge it so it reaches you as
your hand reaches the apex of your jump.
TRICK CATCHES
First of all, these trick catches should never be used in a
‘competitive’ game; nor should they be attempted until the basics are mastered.
1)
Under
the leg. Many variations of these can be employed:
lift one leg, jump high, or the ‘Josh O’Toole’ tippytoes leg-arch. BUT BE CAREFUL or you may never have the
chance to name your children after me, if you get my drift.
2)
Follow-through.
As the disc passes, don’t catch the front but grab the back rim after
it’s passed.
3)
Behind-the-head.
When catching a high throw, get it as it’s directly over your head then
pull it back behind you.
4)
‘Matrix’
catch. A fast,
neck-/chest-level pass. Don’t move
until it’s about a foot away, then bend over backwards like the Limbo; and
catch the disc after it skims over your face with a variation of the catch
above. Please be careful with this one,
as well!!
LAYING OUT
This is NOT a trick catch, but THE
move that separates the proverbial men from the proverbial boys. This is a heroic, last-ditch attempt to nab
the disc that’s out of your reach. Some
have to be seen to be believed. Some,
you just need to see the bruises. A few
shots of some people ‘getting ho.’



Laying out the first few times is a
mental effort, but after that you can stop worrying about injury and actually
try to catch the disc. Trust me?
A few pointers: Try to go flat and even like the last pic
above: Land on your chest if possible.
Avoid the side or shoulder, though you will get more extension if you go
sideways. The chest can take a bit more
damage, plus you won’t plow your shoulder into the turf. Girls, you may want to ask someone else
about this…
Secondly, keep both arms extended
forwards: breakages are less likely. In
the case the Athletic Director is reading this, breakages never happen? Rarely?
Thirdly, if you practice this move
please chose your location well. From
personal experience, gouging your chest on a sprinkler or bouncing a few times
on frozen mud are not pleasant. Slightly
muddy grass is best, also soft sand if you don’t mind the grit.
Go limp! This will decrease the (nearly almost possibly nonexistent)
likelihood of injury.
Try to grab the disc when it’s in the
air, not after you hit the ground.
After you nab it, hold on to it, you’re liable to drop it when you hit.
If you wear glasses, be careful you
don’t grind them into the turf when they fall off (They will.)
Wait- never mind the rules.
GET HO!!!!!!!!
The First Scottie
Cochran Award for the layout to goes to Scottie Cochran for consistent layout
defense on the hardwood floors of the CHS Small Gym.
ROCK ON SCOTTIE!!
~SHANE RUBENFELD- CAPTAIN, CORVALLIS HIGH SPARTANS 2001-2002
ROCK ON SENIORS
’02!!!!!!!!